Rewritten and slightly improved


This is a complete rewrite of Pjusk from scratch using AmiBlitz3. The original version was made using Scorpion Engine, and a while ago I accidentally messed up the project folder. I always planned to release a level expansion pack which meant I needed to have a working source code that I could expand upon. While no new levels in current release, Pjusk is now primed for future expansions.

There's not much difference between this version and the original. If you played that one there isn't much of a reason to also play this - unless you really want to :)

Some changes in this version:

  • Added keyboard controls
  • Noticable performance increase in densily populated levels.
  • The original version had a bug which sometimes caused the game to not register that the player reached the level exit.
  • Added ingame menu (joybutton/enter) for restarting level and exit to mainmenu.

Files

pjusk.adf (v1.1) 880 kB
Feb 13, 2026
pjusk.lha (v1.1) 209 kB
Feb 13, 2026

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Comments

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(+1)

Hi, big effort of yours ! I would have probably thrown the towel !


Really cool puzzler, thanks !

(+1)

Wonderful. Thank you, very much :-).