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Dunjons is a small turn-based dungeon hack/slash made using AmiBlitz3 for the Retro Programmers Inside (RPI) and Phaze101 Maze Game Jam 2026.

Full source code is included (AmiBlitz3)

Note: This is a short and simple game made for this jam. Plan is to maybe develop this into a full game later.


Features:

  • Turn-based.
  • Line-of-sight system for gradual exploration and fog-of-war.
  • Enemies track the player using A* pathfinding.
  • Experience and player stats upgrades.
  • Inventory with usable items.
  • Automapper

Backstory:

A priceless relic has been stolen from the local monastery, and you have taken upon you the quest to retrieve it.

Explore four dungeons filled with monsters and traps. Loot chests and pick up resources that will help you on your journey to locate the priceless relic.


Requirements: A1200 (or better)

Note: It runs a little bit too fast on accellerated setups. It runs best on a (real) stock A1200.

Why require a 1200 for such a simple game? Well, it's because the A* pathfinding and the Bresenham line-of-sight algorithms are not optimized enough to be performant on 68000.

If someone know how to optimize the pathfinding and line-of-sight to be performant on 68000 then I would gladly use that and make a full game with moar levels, weaponry, equipment, enemy types, npc's etc... The lot!


Credits:

  • Code/GFX/SFX: zooperdan
  • Music: mA2E/dSr

Attributions:



Updated 23 days ago
Published 25 days ago
StatusReleased
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Authorzooperdan
GenreRole Playing
TagsAmiga

Download

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Click download now to get access to the following files:

dunjons.adf 880 kB
dunjons.lha 445 kB
dunjons_source.lha 413 kB

Comments

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(2 edits)

Great hack & slash, especially for beginners who aren't into role-playing games at all. Even as a novice, you can get quite far with a little skill. Our German-language review can be found at 02:01:47. English subtitles are also available. 🙂

This is awesome! Please consider to make a "full size" game or a roguelike random generated version with more levels and more enemies! :)

Great and fun game. I added it to my video along with other games released in March.

Thank you for the video :)

(-1)

Why do you refuse to release this on Aminet so all AmigaOS users can download and enjoy the game..?

Why do you say I refuse it? I haven't refused it. I haven't been asked to put it there. It's never even crossed my mind.

(-1)

Sorry to hear that. Aminet is the largest AmigaOS site in the world with mirrors on all continents. Not only does it allow downloads using its web interface, but also using anonymous FTP - a huge boon for any AmigaOS user.

Thank you for mainsplaining Aminet for me :)

(+1)

the game isnt finished .. not suitable for Aminet yet

Wow, what a great game for the Amiga ! When we see what RogueCraft has become, it could be the next ! hope that it will be a full game one day

Hey, I'm glad you like it :) I might make this into a full game. Thing is, I have a lot of ideas and projects :D

hey zoops, excellent little game. thanks for sharing the code. a* in blitzbasic... very interesting

Hey :) Thank you for the kind words. Yeah, I hope the source code will be of help to someone wanting to learn some Blitz Basic.

Since I don't have a real A1200, what is the next best option?

It runs on 1200 and up, even emulators/mister etc, but it might have a ittle bit fast movement than intended.

(+1)

Nice, the least unfair Roguelike I've played in ages. Made a little box art. 

Haha, nice one :D